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	<title>Comments on: Games Are Growing Up &#8211; Case: Heavy Rain</title>
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	<description>Eadem mutata resurgo</description>
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		<title>By: Telltale&#8217;s Jurassic Park &#8211; Press Up, Up, Left, Down For A New Cutscene &#124; Vornasblogi</title>
		<link>http://blog.vornaskotti.com/2010/03/20/games-are-growing-up-case-heavy-rain-2/comment-page-1/#comment-5701</link>
		<dc:creator>Telltale&#8217;s Jurassic Park &#8211; Press Up, Up, Left, Down For A New Cutscene &#124; Vornasblogi</dc:creator>
		<pubDate>Tue, 13 Dec 2011 17:45:17 +0000</pubDate>
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		<description>[...] they&#8217;re not implemented really really well. I loathe quick time events, but in spite of that I like Heavy Rain. So, how does that work? Well, Heavy Rain didn&#8217;t feel like it was bolted on a [...]</description>
		<content:encoded><![CDATA[<p>[...] they&#8217;re not implemented really really well. I loathe quick time events, but in spite of that I like Heavy Rain. So, how does that work? Well, Heavy Rain didn&#8217;t feel like it was bolted on a [...]</p>
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		<title>By: Three Ideas for the Game Industry : Vornasblogi</title>
		<link>http://blog.vornaskotti.com/2010/03/20/games-are-growing-up-case-heavy-rain-2/comment-page-1/#comment-1151</link>
		<dc:creator>Three Ideas for the Game Industry : Vornasblogi</dc:creator>
		<pubDate>Sat, 11 Sep 2010 11:32:43 +0000</pubDate>
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		<description>[...] characters. Or drama. I also bitched about the childishness of general game plots and storytelling in here, of which I think Singularity is a good example. Shooting mutants is the most tepid and juvenile [...]</description>
		<content:encoded><![CDATA[<p>[...] characters. Or drama. I also bitched about the childishness of general game plots and storytelling in here, of which I think Singularity is a good example. Shooting mutants is the most tepid and juvenile [...]</p>
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		<title>By: Iron Sky in Australia &#8211; Working Down Under : Vornasblogi</title>
		<link>http://blog.vornaskotti.com/2010/03/20/games-are-growing-up-case-heavy-rain-2/comment-page-1/#comment-911</link>
		<dc:creator>Iron Sky in Australia &#8211; Working Down Under : Vornasblogi</dc:creator>
		<pubDate>Wed, 30 Jun 2010 11:21:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.vornaskotti.com/?p=873#comment-911</guid>
		<description>[...] where he gets the chance to say the things about games most of the game medias won&#8217;t publish. I don&#8217;t of course always agree with him, but I love his style, so it would&#8217;ve been nice to knock heads. Unfortunately the Tuesday we [...]</description>
		<content:encoded><![CDATA[<p>[...] where he gets the chance to say the things about games most of the game medias won&#8217;t publish. I don&#8217;t of course always agree with him, but I love his style, so it would&#8217;ve been nice to knock heads. Unfortunately the Tuesday we [...]</p>
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